Wednesday, March 2, 2016

Model Creation Week4


 Last week for this course. Wish I was doing better in this course. I might take it again because I feel too far behind what the expectations for the class were. On a lighter note, check out this sword.

We had to make three more props, so I made a sword, chest, and clock. I wish I had more time to add some ZBrush detail. I have bad time management and poor skill to blame for that one though. I'll just have to practice more and learn how to better use my tools.


Look at that chain! I'm so proud. This sword hilt is my best work by far.



Oh man, this clock.
 I wanted to carve in the face detail but, I think its still pretty good.
 UVing this clock was so much work. 



This chest I made to be able to open, if you look closely you can see the hinges in the back. I changed the pivot point to the back to it would open like a chest would. If you double-click on the Rotate tool you should get the option to edit your pivot point and move it around.

Model Creation Week3


I learned from last week and made my models first and was able to make all three including UVs. but this week I had to add texture and detail with ZBrush. ZBrush is not my friend. I took forever trying to figure it out, watching and rewatching my teacher's explanation and I was still lost. Also, I tried to look at the reference and draw it out. that is until I noticed by accident the greatest setting ever. At the top of the page, there is a transparency bar that would make the program transparent. It allowed me to trace the design on to get a better representation of what I was trying to replicate. Too bad I was already finished with this weeks work when I realized. Oh well, at least I'll know for the future.


The belt on this book took forever. If anyone can tell me how to not make it black I would greatly appreciate it.


I'm not sure if its supposed to be blue...


Making designs on a cylindrical surface is far more difficult than on a flat one. I was unable to make this one look even decent design wise.

Model Creation Week2

This week we had to do three models, and UV the models. I made the mistake of making the model and then UV that model before making a new one. So I had two done and one not even worth turning in. UVing is a lengthy process that sometimes takes a few tries to get right. 




I'm very happy with this knife, the twist in the handle was tricky and I had to look up a tutorial on how to make horns so I could get it just right.


I used a lot of the mirror tool and duplicate tool to make this.
The trim around the candle took me longer than anything but I'm still not happy with it.


Model Creation Week1

Okay, so new Maya related course. This time, we did far more complex models and had a lot more to do. We had to make four large props to fill a given room. I chose a bench, table, chair, and bookshelf. I spent nearly three days just on the bookshelf, trying to get it perfect. Then I realised I still had three to do and I found myself rushing to get them done.  So, time management wasn't great this week.
The chair I did too a very long time to get the design to look the way I wanted.


For whatever reason the mirror tool hated me when I tried to make a  copy of the leg design. 
Also, I forgot to place holding edges before I turned this in.  Make sure to place holding edges because without them your model will look completely different when in smooth mode (hot key: 3 to preview).


Here are the chair and table.


I made the drawer separate so that I could open and close it. what took the longest to get done for this model would have to be the handle, so much detail on the smallest part of the model.


3D Foundations Week4



This week we put our best models into a scene. The majority of the things were provided, such as the desk and lamp. The bottle stopper, jar, aerosol can and Tupperware container, however, were modelled by me. Below are rendered and non-rendered images of the scene. 


This is the final rendered scene.
 I can't wait until I'm able to make a scene like this from scratch.





3D Foundations Week3

This week the models were more difficult, and they took me far longer to complete. cutting holes in the geometry was difficult so I only did some. As you can see with the recorder. Also making the mouth peice was taxing to get in the right shape. I ended up redoing it multipul times.


Here are the models that I did this week.


I'm very happy with this spray nozzle, thanks to the extrude tool.


Also, that recorder was the bane of my existence. Why I struggled with it for so long, I will never know.

Tuesday, March 1, 2016

3D Foundations Week2

This week we were given folders with references of varying levels of difficulty. We had to pick four of the references to make new models. we also had to redo one of our block out models. I got to make more realistic and detailed models this week and I was very excited for it. Instead of putting different shapes together I used Extrude, which is great by the way.

Two of my favorite models this week would be this drill and the Aerosol can.


I made them in parts by how it would be made in real life, separate button and drill bit included.